# Security Projects
# Codec
[GitHub repo](https://github.com/Nouuu/CODEC/)
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## Description
This application is G4C Matrix encryption program developed in JavaScript.
### Features
Feature | Description |
---|
Encode file | Encode a file with a given G4C Matrix |
Decode file | Encode a file with a given G4C Matrix |
### How it works: the theory
We will use a G4C encoding matrix (matrix of 4 lines, each containing the value of one byte expressed with 8 bits) which we will load from a text file in this format:
`G4C=[10001111 11000111 10100100 10010010]`
#### Encoding
We will process the file we want to encode byte per byte by making a matrix product with our encoding matrix:
- Our matrix: `G4C=[10001111 11000111 10100100 10010010]`
- Our byte: `1010 0101`
First, as we have a 4-line encoding matrix, we separate our byte in two 4-bit parts: `1010` and `0101`. Then, we make a matrix product: in the program, it is actually a **XOR** between the byte and the matrix.
Byte / Matrix | | 1000 1111
1100 0111
1010 0100
1001 0010 |
---|
1010 | :arrow\_right: | 0010 1011 |
0101 | :arrow\_right: | 0101 0101 |
Result: `10100101` is coded as `00101011 01010101`
As we see, one input byte generates an output of two encoded bytes: this means that our encoded output file will be twice bigger than the input source file.
#### Decoding
Since coding a byte leads to getting two encoded byte, the consequence is that we will need to process the file we want to decode 2 byte per 2 byte in order to get one decoded byte.
The first step is to find the identity matrix in our G4C matrix columns:
1234 5678 | :arrow\_right: | 5234 |
---|
1**000** **1**111
1**100** 0111
1**010** 0100
1**001** 0010 | :arrow\_right: | **1**000
0**1**00
00**1**0
000**1** |
Once we've identified the identity columns, we save their positions: here, it's **(5-2-3-4)**.
Back to our previously encoded byte that generated these two bytes: `00101011 01010101`. For each of these two encoded bytes, we will select the bits located at the 5th, 2nd, 3rd and 4th position, and then concatenate them to get back to a 8-bits decoded byte.
1234 5678 | :arrow\_right: | 5234 |
---|
0**010 1**011 | :arrow\_right: | **1010** |
0**101 0**101 | :arrow\_right: | **0101** |
And voilà!
We've just decoded these two bytes and recovered our original one: `1010 0101`
## Usage
The program GUI is pretty simple to understand:
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-01.png)
### Load the G4C Matrix
First of all, you need to load your G4C matrix text file.
:warning: Your key must be in this format: `G4C=[10001111 11000111 10100100 10010010]`, otherwise it won't work.
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-02.png)
### Load the file
Then, choose the file you want to encode or decode:
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-03.png)
### Start the encoding process
Press the **Encode** button (no kidding! :upside\_down\_face:) and wait...
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-05.png)
Once your file is encoded, a **Download** button appears to let you choose the location of your encoded file: the letter **e** (for "encoded") is added at the end of the file extension.
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-07.png)
### Start the decoding process
Press the **Decode** button (haha again, no kidding! :upside\_down\_face:) and wait (again too!)...
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-06.png)
Once your file is decoded, a **Download** button appears to let you choose the location of your decoded file: the letter **d** (for "decoded") is added at the end of the file extension.
[](https://wiki2.nospy.fr/uploads/images/gallery/2022-05/image-08.png)
## Code: how the program works
### Loading the key
First of all, we need to load our key otherwise the program won't start the encoding / decoding process.
The key must be in valid format and will be stored in a local array `key[4][8]`.
The `function readKey()` in `script.js` opens the key text file and first checks the valid format of the key:
```javascript
function readKey() {
...
key = "";
keyReader.readAsText(file);
keyReader.onload = function () {
let result = keyReader.result;
let i = result.search("\\[") + 1;
result = result.slice(i, i + 8 * 4 + 3).split(' ');
if (result.length !== 4) {
alert("Invalid key!");
log("Invalid key");
return;
} else {
for (i = 0; i < result.length; i++) {
if (result[i].length !== 8) {
alert("Invalid key!");
log("Invalid key");
return;
}
}
}
```
Then, it stores the key in our `key` array:
```javascript
for (i = 0; i < result.length; i++) {
let string = result[i].split('');
for (let j = 0; j < string.length; j++) {
string[j] = parseInt(string[j], 10);
}
result[i] = string;
}
key = result;
...
fillMatrixEncode();
fillMatrixDecode();
log("\nReady to encode / decode");
}
```
### Fill the encoding matrix table
During the encoding process, we don't want to process each byte of the file with the [encoding](#encoding) method.
If we think about it, there are only 256 possible values for a byte (0 to 255), and each input byte will give two encoded bytes in the output: to speed the process, we will fill a local array `matrixEncode` with all the possibilities.
Then, in our encoding process, we just access the correct index of the array which is the value of the byte!
The `function fillMatrixEncode()` in `script.js` will process the 256 \* 2 bytes possibilities depending on the key:
```javascript
function fillMatrixEncode() {
matrixEncode = [];
let matLength = key[0].length;
let tempBin, tempBin2, i, j, code;
for (i = 0; i < 256; i++) {
code = decToByte[i];
tempBin = [];
tempBin2 = [];
for (j = 0; j < matLength; j++) {
tempBin[j] = (code[0] && key[0][j]) ^ (code[1] && key[1][j]) ^ (code[2] && key[2][j]) ^ (code[3] && key[3][j]);
tempBin2[j] = (code[4] && key[0][j]) ^ (code[5] && key[1][j]) ^ (code[6] && key[2][j]) ^ (code[7] && key[3][j]);
}
matrixEncode[i] = [byteToDec[tempBin.join('')], byteToDec[tempBin2.join('')]];
}
}
```
As we see, we process with a XOR function because a matrix product between bits is the same as XOR.
### Fill the decoding matrix table
As for the encoding process, we don't want to process each byte of the file with the [decoding](#decoding) during the decoding process. If we think about it, there are only 256 \* 256 possible two-byte combinations: to speed the process, we fill a local array `matrixDecode` with all the possibilities.
Then, during the decoding process, we just access the correct index of the first dimension of the array, which is the value of the first byte, then the correct index of the second dimension of the array, which is the value of the second byte!
The `function fillMatrixDecode()` in `script.js` will process the 256 \* 256 bytes possibilities depending on the key:
```javascript
function fillMatrixDecode() {
...
let matrixI4 = [];
for (i = 0; i < key[0].length; i++) {
i4 = "";
for (j = 0; j < key.length; j++) {
i4 += key[j][i];
}
switch (i4) {
case "1000":
matrixI4[0] = i;
break;
case "0100":
matrixI4[1] = i;
break;
case "0010":
matrixI4[2] = i;
break;
case "0001":
matrixI4[3] = i;
break;
default:
break;
}
}
```
As explained in the [decoding](#decoding) theoretical section, the first step is to find our identity matrix in our G4C matrix columns. Once we have it, we can continue:
```javascript
for (i = 0; i < 256; i++) {
for (j = 0; j < 256; j++) {
byte = [];
for (k = 0; k < 4; k++) {
byte[k] = decToByte[i][matrixI4[k]];
}
for (k = 0; k < 4; k++) {
byte[k + 4] = decToByte[j][matrixI4[k]];
}
matrixDecode[i][j] = byteToDec[byte.join('')];
}
}
}
```
As we see, we fill our two dimensional array with all the possibilities, depending on our identity matrix.
### File encoding process
For this part, we will just focus on the part where we read / write bytes, the rest of the function is just classic file processing.
The `function encodeOpti()` in `script.js` will create the encoded file in memory and link it to the download button.
```javascript
function encodeOpti() {
...
fileReader.readAsArrayBuffer(file);
fileReader.onload = function () {
let charCode = new Uint8Array(fileReader.result);
fileSize = charCode.length;
fileBinTraitmentSize = fileSize * 2;
fileBufferTraitment = new ArrayBuffer(fileBinTraitmentSize);
fileBinTraitment = new Uint8Array(fileBufferTraitment);
let k = 0;
for (let i = 0; i < fileSize; i++) {
fileBinTraitment[k] = matrixEncode[charCode[i]][0];
fileBinTraitment[k + 1] = matrixEncode[charCode[i]][1];
k += 2;
}
...
}
}
```
### File decoding process
As for the file encoding process, we will just focus on the part where we read / write bytes, the rest of the function is just classic file processing.
The `function decodeOpti()` in `script.js` will create the decoded file in memory and link it to the download button.
```javascript
function decodeOpti() {
...
fileReader.readAsArrayBuffer(file);
fileReader.onload = function () {
let charCode = new Uint8Array(fileReader.result);
fileSize = charCode.length;
fileBinTraitmentSize = fileSize / 2;
fileBufferTraitment = new ArrayBuffer(fileBinTraitmentSize);
fileBinTraitment = new Uint8Array(fileBufferTraitment);
let k = 0;
for (let i = 0; i < fileSize; i += 2) {
fileBinTraitment[k] = matrixDecode[charCode[i]][charCode[i + 1]];
k++;
}
...
}
```
## Authors
This project was carried out in a group of two people, myself included.
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[Joëlle CASTELLI](https://github.com/JoelleCastelli) |  |
[Noé LARRIEU-LACOSTE](https://github.com/Nouuu) |  |